AI Insights · Timothy · July 2024
Top 5 2D Anime Games Performance in Australia Q2 2024
Discover the performance trends of the top 5 2D Anime Games on a unified platform in Australia for Q2 2024, including downloads, revenue, and active users.
In Q2 2024, the top 5 2D Anime Games in Australia showcased varied performance trends across downloads, revenue, and weekly active users. The data, sourced from Sensor Tower, provides an in-depth look at these popular games.
Legend of Mushroom from Joy Net Games saw weekly revenue peaking at approximately $107K in mid-April, followed by a gradual decline to about $56K by the end of June. Downloads started at 8.5K in early April and consistently decreased to around 1.7K by the quarter's end. However, weekly active users increased steadily from 33.6K at the beginning of April to a peak of 46.7K in mid-June before slightly declining to 44.9K by late June.
Hero Wars: Alliance by Nexters Global LTD experienced fluctuations in revenue, starting at $45K and reaching a high of $76K in mid-May, before settling at around $52K in late June. Downloads showed a downward trend from 3.5K in early April to 2.7K by the end of June. Weekly active users also saw a decrease from 15.5K at the start of the quarter to about 14K by the end.
Isekai:Slow Life, published by Mars Era Limited, maintained a relatively stable revenue around $33K throughout the quarter, with a minor dip to $24K in mid-June. Downloads plummeted from 2.2K in early April to just 455 by late June. Weekly active users fluctuated, peaking at 16.4K in late April, then dipping to 11.2K in early June before rising again to 15.7K by the quarter's end.
DRAGON BALL Z DOKKAN BATTLE from Bandai Namco Entertainment Inc. had a notable revenue spike to $56K in late April, followed by a decline to about $13K in late June. Downloads remained low but steady, starting at 856 and ending at 677. Weekly active users hovered around 8.8K at the beginning of April and remained relatively stable, ending the quarter at approximately 8.4K.
Fate/Grand Order (English) by Aniplex Inc. saw revenue growth, with a peak of $44K in mid-May, then stabilizing around $19K by the end of June. Downloads were minimal, fluctuating between 132 and 245 throughout the quarter. Weekly active users were consistent, starting at 6.2K and ending at a similar figure of 6.2K by late June.
For more detailed insights and analytics, visit Sensor Tower.